Shots of the map "Cascade Hills" for State of Decay 2.
Mass Out and Direction from James McMillan Art Direction form Doug Williams. Lighting Matt Heiniger. Additional support on the map from World Building/buildings and props from Dave D. Brant F. Mark L. Dan Cole, Josiah Colborn and Tom Angus.
I was map owner and responsible for completing and maintaining the map after mass out through production. Terrain, set dressing, environment story telling, composition and moment to moment level design among other tasks fell under my responsibility. Huge thanks to the Undead Labs Art team and Tech Artists whos work made all these images even possible!