Shots of the map "Meagher Valley" for State of Decay 2.
Mass Out and Direction from James McMillan Art Direction form Doug Williams. Lighting Matt Heiniger. Additional support on the map from World Building/buildings and props from Dave D. Brant F. Mark L. Dan Cole, Josiah Colborn and Tom Angus.
I inherited this map and became its owner a few months after it was created and had begun being iterated on. I was responsible at that point for completing and maintaining the map through the rest production swapping it occasionally with other coworkers to keep areas fresh and unique. Terrain, set dressing, environment story telling, composition and moment to moment level design among other tasks fell under my responsibility. Huge thanks to the Undead Labs Art team and Tech Artists whos work made all these images even possible!